Home
About Us
Institutions
Learners
Finntrack Shop

 

Top information

Earth Day Special: How IT Can Go Green

Click on image

Diary


 

 

Contents

 

Computer Confluence

Check the availability and buy your books from our Bookshop.

How can we help?

Contact us here

Online Business School  is now open. Business/Management and Research curriculum and learning contents subscriptions are available to International Universities, Colleges, Management Development and Training Centres and their Students and Staff throughout the world.

Teaching and Research Skills for Teachers only.

Teaching Online

For further information see also

The Bookshop, selling textbooks, DVDs, computers, software, etc., in cooperation with Amazon is ready for business now.

Today's Videos Playlist

Computer Confluence: Standard

Rationale

Teaching and Learning Resources

Learner Support

Related Workshops

Case Studies

Recommended Texts

Resources

Learning Centres

Faculty Focus Articles

 

Teaching Guide

 

Rationale

 

 

Originally, the word computing was synonymous with counting and calculating, and a science that deals with the original sense of computing mathematical calculations. "Computing" has come to mean the operation and usage of computing machines, the electrical processes carried out within the computing hardware itself, and the theoretical concepts governing them (computer science).

The following definition of computing is given in the ACM report Computing As a Discipline:

The discipline of computing is the systematic study of algorithmic processes that describe and transform information: their theory, analysis, design, efficiency, implementation, and application. The fundamental question underlying all the computing is 'What can be (efficiently) automated?'

 

Today's Videos

Teacher Tube

 

Teaching and Learning Resources

Click on titles

Learning Contents Tutorials and Lectures Assignments Recommended Texys Readings Learner Support Discussion Forums Workshops Web Cases Case Studies Resources Staff Development Subject Reviews

BBC Computer

Adam

 

Computer Currents: From Calculation to Communication, Hardware Basics. Sotware Basics.

Tutorials

Readings

Computer Hardware is the physical part of a computer, including the digital circuitry, as distinguished from the computer software that executes within the hardware. The hardware of a computer is infrequently changed, in comparison with software and data, which are "soft" in the sense that they are readily created, modified or erased on the computer. Firmware is a special type of software that rarely, if ever, needs to be changed and so is stored on hardware devices such as read-only memory (ROM) where it is not readily changed (and is therefore "firm" rather than just "soft").

Most computer hardware is not seen by normal users. It is in embedded systems in automobiles, microwave ovens, electrocardiograph machines, compact disc players, and other devices. Personal computers, the computer hardware familiar to most people, form only a small minority of computers (about 0.2% of all new computers produced in 2003) Market statistics.

See also

 

Computer Software (or simply software) is the programs that enable a computer to perform a specific task, as opposed to the physical components of the system (hardware). This includes application software such as a word processor, which enables a user to perform a task, and system software such as an operating system, which enables other software to run properly, by interfacing with hardware and with other software.

The term "software" was first used in this sense by John W. Tukey in 1957. In computer science and software engineering, computer software is all computer programs. The concept of reading different sequences of instructions into the memory of a device to control computations was invented by Charles Babbage as part of his difference engine. The theory that is the basis for most modern software was first proposed by Alan Turing in his 1935 essay Computable numbers with an application to the Entscheidungsproblem. [1]

Hardware

Peripheral Devices

Operating System

 

Revolution in Writing: From Word Processing to Paperless Publishing

Tutorials

Readings

A Word Processor (more formally a document preparation system) is a computer application used for the production (including composition, editing, formatting, and possibly printing) of any sort of printable material.

Microsoft Word 2010

A word processor may also refer to a stand-alone computer unit similar to a typewriter, but often including technological advancements such as a screen, advanced formatting and printing options, and the ability to save documents onto memory cards or diskettes. Word processors almost invariably allowed the user to choose between standard typing and word processing modes by way of a switch. Such word processors should not be confused with an electric typewriter.

Word processors are descended from early text formatting tools (sometimes called text justification tools, from their only real capability). Word processing was one of the earliest applications for the personal computer in office productivity.

Although early word processors used tag-based markup for document formatting, most modern word processors take advantage of a graphical user interface. Most are powerful systems consisting of one or more programs that can produce any arbitrary combination of images, graphics and text, the latter handled with type-setting capability.

Microsoft Word is the most widely used computer word processing system; Microsoft estimates over five million people use the Office suite. There are also many other commercial word processing applications, such as WordPerfect. Open-source applications such as OpenOffice's Writer and KWord are rapidly gaining in popularity.

 

A Simulation is an imitation of some real thing, state of affairs, or process. The act of simulating something generally entails representing certain key characteristics or behaviors of a selected physical or abstract system.

Historically, the word had negative connotations:

…for Distinction Sake, a Deceiving by Words, is commonly called a Lye, and a Deceiving by Actions, Gestures, or Behavior, is called Simulation… Robert South (1643-1716)[1]

However, the connection between simulation and dissembling later faded out and is now only of linguistic interest.

Simulation is used in many contexts, including the modeling of natural systems or human systems in order to gain insight into their functioning. Other contexts include simulation of technology for performance optimization, safety engineering, testing, training and education. Simulation can be used to show the eventual real effects of alternative conditions and courses of action.

Key issues in simulation include acquisition of valid source information about the referent, selection of key characteristics and behaviours, the use of simplifying approximations and assumptions within the simulation, and fidelity and validity of the simulation outcomes.

Society for Modeling and Simulation International (SCS)

Society for Modeling and Simulation International (SCS)

Check the availability and buy your books from our Bookshop.

 

Computer Graphics (CG) is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world.

The first major advance in computer graphics was the development of Sketchpad in 1962 by Ivan Sutherland.

This field can be divided into several areas: real-time 3D rendering (often used in video games), computer animation, video capture and video creation rendering, special effects editing (often used for movies and television), image editing, and modeling (often used for engineering and medical purposes). Development in computer graphics was first fueled by academic interests and government sponsorship. However, as real-world applications of computer graphics in broadcast television and movies proved a viable alternative to more traditional special effects and animation techniques, commercial parties have increasingly funded advances in the field.

It is often thought that the first feature film to use computer graphics was 2001: A Space Odyssey (1968), which attempted to show how computers would be much more graphical in the future. However, all the "computer graphic" effects in that film were hand-drawn animation, and the special effects sequences were produced entirely with conventional optical and model effects.

Perhaps the first use of computer graphics specifically to illustrate computer graphics was in Futureworld (1976), which included an animation of a human face and hand--produced by Ed Catmull and Fred Parke at the University of Utah

Computer Graphics

Word Processing

Creating a Googleshare Map With Google Spreadsheets

 

Computer Networks

Check the availability and buy your books from our Bookshop.

Tutorials

 

Alame International

 

Readings

Intro to Computer Graphics

 

Networking and Telecommunication. Inside the Internet and the Web. From Internet to Information Infrastructure

Tutorials

Readings

A computer network, often simply referred to as a network, is a collection of computers and devices connected by communications channels that facilitates communications among users and allows users to share resources with other users. Networks may be classified according to a wide variety of characteristics.

Networking FUNdamentals

 

Computer Security and Risks

Tutorials

Readings

Computer security is a branch of computer technology known as information security as applied to computers and networks. The objective of computer security includes protection of information and property from theft, corruption, or natural disaster, while allowing the information and property to remain accessible and productive to its intended users. The term computer system security means the collective processes and mechanisms by which sensitive and valuable information and services are protected from publication, tampering or collapse by unauthorized activities or untrustworthy individuals and unplanned events respectively. The strategies and methodologies of computer security often differ from most other computer technologies because of its somewhat elusive objective of preventing unwanted computer behavior instead of enabling wanted computer behavior.

Computer Security Centre

 

 

Systems Design and Development

Readings

The Systems Development Life Cycle (SDLC), or Software Development Life Cycle in systems engineering, information systems and software engineering, is the process of creating or altering systems, and the models and methodologies that people use to develop these systems. The concept generally refers to computer or information systems.

Systems Design and Development

In software engineering the SDLC concept underpins many kinds of software development methodologies. These methodologies form the framework for planning and controlling the creation of an information system[1]: the software development process.

 

Artificial Intelligence

 

Computers at Work. Computers at School and Home

Tutorials

Readings

A user is a person who uses a computer or Internet service. A user may have a user account that identifies the user by a username (also user name), screen name (also screenname), or "handle", which is derived from the identical Citizen's Band radio term. To log in to an account, a user is typically required to authenticate himself/herself/itself with a password or other credentials for the purposes of accounting, security, logging, and resource management. For a discussion of user satisfaction, see Computer user satisfaction.

Users are also widely characterized as the class of people that use a system without complete technical expertise required to fully understand the system. In most hacker-related contexts, they are also divided into lusers and power users. Both are terms of degradation, but the latter connotes a "know-it-all" attitude. See also End-user and Nomadic User.

GCSE Bitesize

 

Inventing the Future

Tutorials

Readings

Career in IT

Is the Party Over? The Flattening S-Curve of IT Innovation

Recommended Text

Computer Confluence: Standard

Computer Confluence: Standard, 5/e
George Beekman

Check the availability and buy your books from our Bookshop.

Resources

 

 

 

Press Room - Image Library

 

 

Copyright HomeSitemap | About Us | Bookshop | Register | What's New | Discussion Forum | Privacy Policy | Terms