Learning
Strategies
by Donald Clark
"Learning
strategies," or "instructional strategies" are the various
methodologies used to involve the learners in the training
program, such as questioning during lectures, simulation with
CBT, reflection after reading, etc. They are used to obtain
the "learning objectives" which are the new behaviors that
you want your learners to use when they return to their jobs.
The
learning objectives, in turn, point you towards the major
avenue of "media" (plural of medium), in which you will present
your instruction, such as through the use of CBT (Computer
Based Training), self study, classroom, OJT (On the Job Training),
etc. Do not fall into the trap of only using one medium when
designing your course...use a best-of-breed approach.
Although
many people use the terms interchangeably, objectives, media,
and strategies all have separate meanings. For example, your
learning objective might be "Pull the correct items for a
customer order." Your media might be OJT. Your instructional
strategies is to have the learners watch a demonstration in
order to get an overall view of the customer order process,
have a question and answer period, observe small group demonstrations,
and then receive hands-on practice by actually performing
the job.
The
Instructional Strategy Selection Chart shown below is a general
guideline for selecting the learning strategy for changing
the present behavior to the desired behavior. It is based
on Bloom's Taxonomy (Learning Domains). Notice that the
matrix runs from the passive learning methods (the top left
column) to the more active participation methods (the bottom
left column). While Bloom's Taxonomy (the right three columns)
runs from top to bottom, with the lower level behaviors being
on top and the higher behaviors being on the bottom. That
is, there is a direct correlation in learning:
 |
Lower levels of behavior can be taught using the more
passive learning methods. |
 |
Higher levels of behavior require some sort of action
or involvement by the learners. |
Instructional
Strategy Selection Chart
Instructional
Strategy |
Cognitive |
Affective |
Psychomotor |
Lecture,
reading, audio/visual, demonstration, or guided
observations, question and answer period |
1.
Knowledge |
1.
Receiving phenomena |
1. Perception
2.
Set |
Discussions,
multimedia CBT, Socratic didactic method, reflection.
Activities
such as surveys, role playing, case studies, fishbowls,
etc. |
2.
Comprehension
3.
Application |
2.
Responding to phenomena |
3. Guided response
4.
Mechanism |
On-the-Job-Training
(OJT), practice by doing (some direction or coaching
is required), simulated job settings (to include
CBT simulations) |
4.
Analysis |
3.
Valuing |
5.
Complex response |
Use
in real situations. Also may be trained by using
a several high level activities coupled with OJT. |
5.
Synthesis |
4.
Organize values into priorities |
6.
Adaptation |
High
interest (hard to train to these levels because
they take more time than normal classroom periods
allow).
Normally
developed on own through self-study or learning
through mistakes, but mentoring and coaching can
speed the process. |
6.
Evaluation |
5.
Internalizing values |
7.
Origination |
You
can use higher level media to instruct lower lever behaviors,
but normally you should not use lower level strategies to
instruct high level behaviors. For example, in the second
column under "Cognitive," you can use all the media from "Lecture"
to "Use in Real Situations" to instruct "Knowledge," but when
instructing "Analysis," you should generally use "On The Job
Training," "Practice By Doing," or "Use In Real Situation"
strategies.
The
highest level "High interest," requires that the learner has
a high interest in the subject and wants to become an expert
in it. You might think of this level as one of Maslow's meta
needs such as self-actualization. That is, few people are
going to know a subject this well, unless it is easily grasped,
or they are willing to spend the time mastering it.
The
chart does not cover all possibilities, but most activities
should fit in. For example, self-study could fall under reading,
audio visual, and/or activities, depending upon the type of
program you design.
It
does not cover each learner style. For example, some people
learn better by listening, while others learn better by reading.
Also,
it does not cover the skill of the designer and the instructor.
For example, CBT that only presents information for the learner
to read or listen to, would be more of a lecture or reading
activity, while a well designed reading activity might involve
the learners more than any CBT program could.
Reference
Benjamin
S. Bloom, Bertram B. Mesia, and David R. Krathwohl (1964). Taxonomy of Educational Objectives (two vols:
The Affective Domain & The Cognitive Domain). New York.
David McKay.
Resources


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